<?xml version="1.0" encoding="UTF-8"?><xml><records><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>13</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Heeffer, Albrecht</style></author><author><style face="normal" font="default" size="100%">Heeffer, Harold</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">Near-optimal strategies for the game of Logik</style></title></titles><dates><year><style  face="normal" font="default" size="100%">2007</style></year></dates><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">&lt;p&gt;Logik is an interesting variation of the game of Mastermind. For the latter several strategies have been proposed. We present some computational results for existing and new strategies applied to Logik. Our results give some indication on the scalability and applicability of these strategies to similar games.&lt;/p&gt;</style></abstract></record></records></xml>